Genre : 3D Platforming multiplayer
Game Engine : Unreal Engine 5
Production time : Roughly 2 years on each member part-time
My role : QA Tester
Team Size : 5 members
Platforms : PC Steam, Steamdeck
Reach the top solo or with friends in this challenging, physics-based 3D multiplayer platformer! Roll, jump, and climb through diverse biomes filled with obstacles and traps. Help each other out or knock your rivals off… but above all, don’t fall !
I did a bunch of functionality testing for this game, a few months before the the release. Alone and in coop.
It wasn't formal. Didn't use any tool tracking bug, only discord for sending videos and description of the bug, with nomenclature to keep track of the bugs of course.